I recommend this app if you are getting your feet wet with synthetic landscape generation. Don't expect it to be as good as the big boys, but it more than holds its own. I would say TerraRay 4 is powerful, inexpensive, but dog slow. png format, which seems a bit shortsighted, and other file formats would be useful.Ĭheck out the app at the developer's website and see if it suits your needs. Of course, it can be done in the background, and the final result looked fine, but this program really needs to be optimized for speed. One fairly simple render in TerraRay 4 took more than 30 minutes. That's just far too long for the size of file that is being output. For a large scene it might take an hour to do all the detail and ray tracing. The only real downside is the final rendering speed. I didn't do anything too fancy, but was able to create some canyons with water and decent looking skies with ease. You can learn more at the developer website and see a video of the app in action. It also allows you to import models in the popular 3ds file format. Vue improved its scene preview significantly in V7, adding antialiased lines for instances, but it is still not on par with Bryce in that respect.The app allows you to control lighting, the materials that make up the surface of your creations and can produce realistic skies and fog. But to me, Bryce still has advantages in terms of ergonomy and a nicer interface and scene preview. Some of the features are very significant improvements over what Bryce can propose. You can see from the list above that Vue clearly has the edge in terms of number of features. Post render options: natural film response, auto exposure Paint object ecosystems on terrains or objects, from any viewĤ types of atmospheric models (Standard, Volumetric, Spectral, IBL) Generate ground plants and trees from preset modelsĪutomatic variations between individual plantsĮcosystem feature enabling to cover areas with plants (and other models) Very detailed function editor affecting every aspect of a materialīlurred reflections adjustement in material panelĪbout 75 plant presets, some of them not very realisticġ60 SolidGrowth plant models (60 plants only in Vue Complete) Polygon highlighting in texture shaded modeĪdaptative level of details with procedural terrainsįixed camera height (relative to terrain)Įfficient terrain filters (subcontours, sawtooth, etc.)Īdditional terrain effects (pebbles, stones, craters) Quick switch between last render and scene preview I did not detail the animation features, as I do not know them thouroughly. The chart only lists the unique features of each application. I have chosen to compare the versions I use, rather than extrapolate on others. This chart compares the features of Vue 7 Infinite and Bryce 6.1. This price difference has to be kept in mind when comparing the features. I remember paying more than $300 for Bryce 2.Į-On Software raised the prices of Vue 7 (compared to Vue 6) but does occasional promotions. Historically, Bryce was more expensive than it is now. Bryce is still one product while Vue is split in a whole range of different products. The other big difference is the pricing and product range. The evolution of these programs explains the fact that they now have quite different feature sets. Its new owner had to revamp its outdated code and added a few interesting features in version 6 (mainly IBL lighting). Bryce was then sold to Corel, which merely added a tree editor and other goodies to it. While Vue had a more or less linear development, with significant features being added with every version, the evolution of Bryce has slowed down considerably since Metacreations dropped it in December 1999. The main difference: Bryce product history Most of the time, they were later improved in Vue. Interestingly, many of these appeared first in Bryce and then appeared in Vue versions, sometimes in a disturbingly similar way. Infinite planes object (ground, water, clouds).Small scene preview render (nano preview). They probably share more features that any other 3d application has. In fact, Bryce and Vue have a lot in common. Their modelling capacities are limited, but they are both able to import a wide range of 3d model formats, including Poser files. They are centered around scene building and rendering. This article is an attempt to summarize my findings in this respect.īryce and Vue are 3d landscape programs that can actually be used to make almost any kind of image. My first tests in Vue were no more than a cautious exploration, but I quickly realized that it had lots of features I had been wanting in Bryce for years. I have used Bryce for a long time before switching - somewhat reluctantly - to Vue. TAGS: 3d benchmarks, DAZ Bryce 6, e-On Software Vue 7
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